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Introducing Maia, a human-like neural network chess engine

If Maia 1 was trained on 1100s then why doesn't it have a rating of about 1100?
I played 3 games 15 15 against Maia9. This bot is very nice idea. I feel Maia9 was tuned for blitz games. In classical games (15 15) Maia9 has too many mistakes imo.

Small request: Maia2200 or Maia 2300 for more fun
Very interesting.
Specially when using these bots as part of analysing our own games.
This is sooo genius
#64 (and below) from the article:

Maia’s goal is to make the average move that players at its target level would make. Playing Maia 1100, for example, is more like playing a committee of 1100-rated players than playing a single 1100-rated player—they tend to average out their idiosyncratic mistakes
@minecraft358 because humans have personal mistakes they repeat but others don't. So Maia on average plays better chess.

Is there not enough data to make higher rated Maias?

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