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[Event "Rated Antichess game"] [Site "https://lichess.org/KEppS1Fj"] [Date "2020.11.27"] [White "JiminBang"] [Black "zbxah"] [Result "0-1"] [UTCDate "2020.11.27"] [UTCTime "20:49:20"] [WhiteElo "850"] [BlackElo "1189"] [WhiteRatingDiff "-83"] [BlackRatingDiff "+33"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e5?? { (0.97 → 6.26) Blunder. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Nh3?? { (6.26 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } (2. Ba6 bxa6 3. Qh5 Qg5 4. Qxg5 Be7 5. Qxg7 Bh4 6. Qxf7 Bxf2) 2... Bc5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b5 was best. } (2... b5 3. Bxb5 Bb7 4. Bxd7 Bxg2 5. Bxe8 Qxd2 6. Qxd2 Bxh3 7. Bxf7 Bf1 8. Kxf1 Ba3 9. bxa3) 3. f3?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. Qh5 was best. } (3. Qh5 Bxe3 4. Qxe5 Bxd2 5. Qxg7 Bxe1 6. Qxg8 Bxf2 7. Nxf2 Rxg8 8. Be2 Rxg2 9. Rg1 Rxf2) 3... Bxe3 4. dxe3 d5?? { (Mate in 16 → -6.68) Lost forced checkmate sequence. e4 was best. } (4... e4 5. fxe4 d5 6. exd5 Bxh3 7. gxh3 Qxd5 8. Qxd5 b5 9. Bxb5 Kd7 10. Qxd7 Nxd7 11. Bxd7) 5. Qxd5 Qxd5 6. Nc3?? { (-6.64 → Mate in 13) Checkmate is now unavoidable. Bc4 was best. } (6. Bc4 Qxf3) 6... Qxa2 7. Rxa2 Bxh3 8. gxh3 Nc6?? { (Mate in 11 → -2.55) Lost forced checkmate sequence. b5 was best. } (8... b5 9. Nxb5 a5 10. Nxc7 Kd7 11. Rxa5 Kxc7 12. Rxe5 Ra3 13. bxa3 Ne7 14. Rxe7 h5 15. Rxf7) 9. Rxa7 Rxa7?? { (-2.46 → Mate in 9) Checkmate is now unavoidable. Nxa7 was best. } (9... Nxa7 10. Ba6) 10. b3?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. b4 was best. } (10. b4 Nxb4 11. e4 Nxc2 12. h4 Nxe1 13. h3 Nxf3 14. Bd3 Nxh4 15. Bh6 Nxh6 16. Na2 Rxa2) 10... Nd4?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Ra3 was best. } (10... Ra3 11. Bxa3 Nb4 12. Bxb4 c5 13. Bxc5 Kf8 14. Bxf8 h5 15. Bxg7 h4 16. Bxe5 b6 17. Bxh8) 11. exd4 exd4 12. Ba3 dxc3 13. Ba6?? { (Mate in 9 → -1.37) Lost forced checkmate sequence. Be2 was best. } (13. Be2 Rxa3 14. Kd2 Rxb3 15. Kxc3 Rxc3 16. f4 Rxc2 17. Ra1 Rxe2 18. Ra6 Rxh2 19. h4 Rxh4) 13... bxa6 14. f4?? { (-0.37 → Mate in 8) Checkmate is now unavoidable. Bd6 was best. } (14. Bd6 cxd6) 14... Nf6?? { (Mate in 8 → -0.05) Lost forced checkmate sequence. Kf8 was best. } (14... Kf8 15. Bxf8 Ra8 16. Bxg7 f5 17. Bxc3 h5 18. Bxh8 Nf6 19. Bxf6 Rd8 20. Bxd8 a5 21. Bxc7) 15. f5?? { (-0.05 → Mate in 8) Checkmate is now unavoidable. Bd6 was best. } (15. Bd6 cxd6 16. f5 Ng4 17. hxg4 g5 18. fxg6 fxg6 19. Ke2 Rg7 20. Rc1 h5 21. gxh5 gxh5) 15... Ng4 16. hxg4 g6?? { (Mate in 8 → -0.31) Lost forced checkmate sequence. Ke7 was best. } (16... Ke7 17. Bxe7 Rf8 18. Bxf8 a5 19. Bxg7 Rb7 20. Bxc3 Rxb3 21. cxb3 h6 22. Bxa5 f6 23. Bxc7) 17. fxg6 hxg6?? { (0.77 → Mate in 6) Checkmate is now unavoidable. fxg6 was best. } (17... fxg6 18. Bd6 cxd6 19. Kd1 h5 20. gxh5 gxh5 21. Ke1 Rd7 22. h4 Ke7 23. Ke2 Kf6 24. Re1) 18. g5?? { (Mate in 6 → 2.65) Lost forced checkmate sequence. Rg1 was best. } (18. Rg1 Rxh2 19. Ke2 Rxe2 20. Rg3 Rxc2 21. Rxc3 Rxc3 22. g5 Rxb3 23. Be7 Kxe7#) 18... Rxh2 19. Rxh2 Rb7?? { (1.57 → Mate in 5) Checkmate is now unavoidable. c5 was best. } (19... c5 20. Bxc5 Re7 21. Bxe7 Kxe7 22. b4 a5 23. bxa5 f6 24. gxf6 Kxf6 25. a6 Ke5 26. a7) 20. b4?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Re2 was best. } (20. Re2 Rxb3 21. Rxe8 Rxa3 22. Re6 fxe6 23. Kd2 cxd2 24. c3 Rxc3#) 20... Rxb4 21. Bxb4 a5?? { (Mate in 6 → 2.17) Lost forced checkmate sequence. f5 was best. } (21... f5 22. gxf6 g5 23. Bxc3 a5 24. Bxa5 g4 25. Bxc7 g3 26. Bxg3 Ke7 27. fxe7#) 22. Bxa5 Ke7?? { (1.40 → Mate in 12) Checkmate is now unavoidable. f5 was best. } (22... f5 23. gxf6) 23. Bxc7 Ke6 24. Bb6 Kd6 25. Bd4?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rh5 was best. } (25. Rh5 gxh5 26. g6 fxg6 27. Bc5 Kxc5 28. Kd2 cxd2 29. c4 Kxc4#) 25... f6?? { (Mate in 4 → 1.78) Lost forced checkmate sequence. Ke6 was best. } (25... Ke6 26. Bxc3 f5 27. gxf6 Kxf6 28. Bxf6 g5 29. Bxg5#) 26. Bxf6?? { (1.78 → Mate in 1) Checkmate is now unavoidable. Bxc3 was best. } (26. Bxc3 fxg5) 26... Ke5 27. Bxe5# { Game ends by variant rule. } 0-1