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How is it humanly possible to play moves this fast?

This is not a cheating report, and I have not filed a cheating report, because if it's somehow possible for a human to have such quick reaction times, I would not wish to subject this fabulous player to the indignity of a cheating report. It looks like this player spent a total of less than 2 seconds to play all 37 of the moves in the game. For at least three trades, on moves 12, 16, and 20, white takes only 0.04 seconds for white to capture a piece on a square that was empty before the last move. This could be a pre-move, but it makes no sense to premove in that situation because if black does not do that exact move, you're down a piece. 0.04 seconds is about the time it takes for the brain to send a signal to the hand via the spinal cord and the peripheral nerve. It does not include the time it takes for the brain to process the signal from the eyes and calculate that capturing the piece is best. After move 10, it looks like white has 56.99 seconds left, indicating that white has spent a total of 0.01 seconds on the first ten moves combined. Perhaps some ultrabullet players can let me know how it is possible to play this fast. Some of these premoves don't make a lot of sense. On moves 5-8, it seems odd to premove anything other than a capture, since that would mean free material if black captures. However, on move 9, it seems that only this time is exd5 a premove. The only move considered a blunder is move 26, and that's only because white misses a four move tactic.

I'm not here to cast doubt on this player's excellent skills. I'm just wondering from a technological and physiological perspective how it's possible to play these moves so fast, because I'd like to do that.

Lichess records timestamps after correction for lag.

I believe a (properly received) premove will always show a clean zero, so anything like 0.04 is either a coincidence (attempting to premove and opponent just moved), or a very fast move (e.g. 0.x sec) with some lag correction.

This is a feature of Lichess commonly leveraged by players, unless one intentionally induces lag there is no foul play.
On second thought (and after reviewing some other games) I think it is better to remove the game and just maintain the description in the original post...
Not a cheating report? You seem to be implying that it would only be inhumanly possible...
@MrPushwood said in #4:
> Not a cheating report? You seem to be implying that it would only be inhumanly possible...

I'm sure it's humanly possible, I just don't know how.
<Comment deleted by user>
As mentioned, this game is not too suspicious.
That being said:
I evaluated some other games, especially from a time usage perspective (using EXACTLY the same amount of time for each move) and though it is not my place to publish conclusions we can all see the mentioned player is now banned so I guess that implies that this game might have been superhuman as well ;-)
Could be someone testing out an engine they personally wrote...hence the slight inaccuracies compared to stockfish...
They got banned anyway so somethings fishy...
It isn't humanly possible to take that little time 0.1 seconds per move to play moves with such accuracy. You are probably right.

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